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OOC Thread, so we don't clutter the games with this crud.
Qesun
#1 Posted : Friday, August 20, 2004 7:28:24 PM

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Ok, so to help limit the ammount of OOC that goes into the adventures, I'm going to borrow an idea from another forum I frequent and plop this down.  Try to keep the OOC here, please.  To help everyone figure out what thread your talking about, try and throw the title of the thread in bold above the OOC comment.

Dark City
Jeeze.  Number of corridors needing to be watched is always +1 the number of adventurers.  ...Which is why I made sure to have enough for 2 traps.  Heh.  Silly DM, predictable

Battle Tower
From what I read, Favarin, the bow is one of a kind, and is the piece that imbues the fire magic to the arrows.  Arrows, while not often 2 feet in length (which is called for when it comes to a bow of that size), can be made that way, or in the rare occasion, found that way.  The arrows aren't special in anyway other then they are 2 feet long.

SUPA HEROS!!!
Wow, I'm so not found while being found!

MagicMinoutar
#2 Posted : Friday, August 20, 2004 7:33:38 PM

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 Dark City: Actually I didn't even think of the number of adventurers...but now that you mention it "Crap!" Oh well. All of the adventurers didn't come prepared with a trap however. In fact, only you and Ultra did, therefor you have three traps between you all, and 5 tunnels.

Battle Tower: Yeah that's what I got from it. I was just making sure. Cool my character has a bow now! And a friggin big bow at that!

SUPA HEROS!!!: My god that was a horrible role...if it was a 1 I would've done something like given limited control over my character to you...it's something a few people I know would've done if they were DMing but it was the one friggin time that I didn't roll a 17! That sucks. Oh well, the good guys always win, even if only by a clever plot device. We're still good!

Qesun
#3 Posted : Friday, August 20, 2004 7:50:53 PM

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SUPA HEROS!!!
Clever Plot Device?  BWAHAHAHAHAHA!!!  Your joking right?  Vendetta's read Peter's Evil Overlord List.  There's no way one of those is gonna happen.

Rule 15) I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.

Rule 25)  No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.

Rule 27)  I will never build only one of anything important. All important systems will have redundant control panels and power supplies. For the same reason I will always carry at least two fully loaded weapons at all times.

Rule 40)  I will be neither chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve.

Rule 50)  My main computers will have their own special operating system that will be completely incompatible with standard IBM and Macintosh powerbooks.

Rule 80)  If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.

Rule 86)  I will make sure that my doomsday device is up to code and properly grounded.

Rule 135)  My doomsday machine will have a highly-advanced technological device called a capacitor in case someone inconveniently pulls the plug at the last second. (If I have access to REALLY advanced technology, I will include a back-up device known as a battery.)

Rule 215)  If I ever MUST put a digital timer on my doomsday device, I will buy one free from quantum mechanical anomalies. So many brands on the market keep perfectly good time while you're looking at them, but whenever you turn away for a couple minutes then turn back, you find that the countdown has progressed by only a few seconds.

...You heros are in for hell.

Ultra
#4 Posted : Saturday, August 21, 2004 3:34:26 AM

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SUPA HEROS!!!

Well, that's perfectly fine for Danger Man! He can handle anything! That's his power! The more dangerous the situation, the faster and stronger he gets. But his health doesn't go up. Cause that'd just be cheating.

MagicMinoutar
#5 Posted : Saturday, August 21, 2004 11:23:00 AM

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You forgot rule number 1...(I don't really know but it should be if it isn't)...

Rule 1) Never in the construction of your secret base of operations, any weapon, weapon of mass destruction, or doomsday device, shall you use ACME parts.

Qesun
#6 Posted : Saturday, August 21, 2004 4:41:49 PM

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*Checks place where he got rules from.*
...no...  Number one is 'My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones.'

These are Peter's Evil Overlord Rules: http://www.eviloverlord.com/lists/overlord.html

MagicMinoutar
#7 Posted : Saturday, August 21, 2004 5:05:28 PM

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Lol...that's good stuff. I like it. Now if I was a super cheap RP player, I'd add Knowledge: Peter's Evil Overlord List to DR's skills but I won't. We'll see how our heros get out of _this_ predicament!
Koriryu
#8 Posted : Saturday, August 21, 2004 9:11:08 PM

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Battle tower

Sabata, What the hell is with his crazy random posts he has every so often and he some how has all powerful stuff.  I so want to have his character killed some how so he could not do stupid things like that.  He even does crap that is pointless because the enimy is dead and he is still some how still fighting it.  Just to put it short, I HATE HIM!!!!!!

 

MagicMinoutar
#9 Posted : Saturday, August 21, 2004 9:17:45 PM

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Battle Tower:

You aren't alone, he's getting way out of hand in his posts. Not only are they pointless half the time...(We're all obviously going to ignore it if someone summons Bahamut)...but they're really annoying to, the way he posts. This is disrupting the RP alot in my opinion, your RP if I remember correctly Kori...Bahamut could "accidentally" push him into the lava...

Qesun
#10 Posted : Saturday, August 21, 2004 10:33:17 PM

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Battle Tower
To return the RP to it's original track, I'm removing the offending post.  Sabata there is a PM for you about it.

MagicMinoutar
#11 Posted : Saturday, August 21, 2004 10:36:36 PM

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Sounds fair...hey, can I chop Bahamut's head off? Then follow through with a slice at Otenko ?...no? Darn. Oh well, let's get the Battle Tower show on the road. I do believe there's a question posed by Favarin to the group on what our next course of action should be. (By the way Qesun, I haven't looked in there yet, but if you haven't already you can delete my post following Sabata's)
Qesun
#12 Posted : Saturday, August 21, 2004 10:39:39 PM

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Hehehe.  And I just sent something asking you to change it.  Doh!

Alright.  I can go deal with your post.

 

EDIT:  Since this thread took off as well as I hoped, I'm going to go ahead and follow the example I took this idea from and sticky it.

Koriryu
#13 Posted : Sunday, August 22, 2004 12:03:50 PM

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Cool for this ooc thread!!!

The Aventure

Man I knew thoughs men garding where from the fortress.  Mainly because my brother made that and I knw how his rps go because he was my dm in dnd once.  That is why I was ike dang in when faravin stoped my people.   I really wanted to interigate them.  Blade is a harsh interigator if he does not get what he wants he freezes a limb and the breaks it.  It is really crazy.  Blade is a completly evil person even though Darwin is the exact oposite of Blade.  That is why it is fun to play as him.

   

 

MagicMinoutar
#14 Posted : Sunday, August 22, 2004 12:08:57 PM

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Well Favarin seems to like conflict sometimes, he was the one that walked right past the guard in the first place, but he really likes to avoid bloodshed where possible. If bloodshed presents itself he doesn't hold back though. That's why he relies on his intimidation factor (being a minotaur as he is) to get people to back down, rather than taking his axe and cleaving the enemy in two then asking questions.
Qesun
#15 Posted : Sunday, August 22, 2004 3:25:01 PM

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The Adventure
*pokes Pizza Man over towards the Adventure.*  Go be game master.  Now. 
MagicMinoutar
#16 Posted : Monday, August 23, 2004 5:43:25 PM

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Dark City:

You guys have to realize, you don't have the time to clean the place up, there's three bugbear bodies, and 31 human bodies strewn about all over the place. Not to mention the boxes that were thrown everywhere. I'm going to give you a glimps into the DM's mind. If you attempt to clean the place up, the guy will come that second, then run. Real people in that situation wouldn't think like that, it would be too great a task. You need to think of another way to get this guy, cleaning won't help. Sorry if this seems mean, but honestly I doubt that anyone in that situation would think...let's make the place look nice give it a lived in look whaddya say?

Qesun
#17 Posted : Monday, August 23, 2004 10:17:36 PM

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Dark City
Someones being a little too kind in not letting PCs make mistakes.  Heh.
I'm a DM as well, and if that were the case, then let them think their plan is good.  They can do things the hardway.
With how your sounding so far, I'm expecting him to come in the doors without the traps.  Also, I should probably expect more massive junctions further down each of those halls.
Personally, as a DM, I find having a set time that is unknown to the PCs for having stuff like this messenger come, not having him come when they start planning something, wrong or take forever when they get it right.

MagicMinoutar
#18 Posted : Tuesday, August 24, 2004 2:02:13 PM

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It might not be as predictable as you seem to think. *shrugs* So I'm nice to the PCs, it won't happen all the time, but what I'm thinking is, if you were in a situation like that, you wouldn't ever think let's clean up. I don't have a set time when he's going to show up, if I did he would've been here already to move everything along . Don't worry, I have some things planned as to how I'm going to execute this and it'll all work out. Trust me. And could you guys please try to start moving things along with all of your plans? No huge rush, but if you could thanks )
Prince Karo
#19 Posted : Wednesday, August 25, 2004 3:41:42 PM

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Hey, nice idea!

Stereotypical Dungeon:
Great job defeating the worm! although his real weakness was simply ordinary table salt..

Qesun
#20 Posted : Wednesday, August 25, 2004 3:47:09 PM

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Stereotypical Dungeon
I don't think I had any of that on hand.

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