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The Official DCI Character Stat thread! (3.5 Edition D&D, Forgotten Realms rules)
Galuf the Dwarf
#301 Posted : Monday, October 30, 2006 5:40:08 PM

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Well, I'm glad you like it, Kayless. Let's see... who's left to stat?

1) Castor.

2) Lucia.

3) The Archdryad. Should I just bother with his current form or should I stat her previous human state?

4) Thaddeus.

5) Gruffyn. This guy should be fun.[ :D]

6) Archeon. Okay, so he's a Half-Red Dragon, but what class(es)?

7) Malagorn. This guy's going to be tough, for sure.

All things considered, I'm likely going to work on numbers 2, 4 and/or 5 next.

Note: Just editted some errors in Sraxsuth's stats.

Galuf the Dwarf
#302 Posted : Monday, October 30, 2006 11:53:04 PM

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Okay, at this point, I think the next character I want to focus on is Gruffyn.

So, here are some questions for the DCI master.

1) How many Fighter levels? I was thinking somewhere between 7 and 10. Maybe a few more. 

2) What do you suggest for ability scores? I was thinking (since I would guess him to be about Middle Age, even for a Shield Dwarf) 17-19 Strength (he did once carry Khaggoth on his back, after all), 11 (or 10) Dexterity, and 15-20 Constitution (need some help here) would work for physical stats. As far as intellectual/personality, I was thinking 10-12 Intelligence, 9-13 Wisdom, and 7-11 Charisma. I've got some ranges, but no definites.

3) Equipment and possessions. As far as I can guess by his old sprite appearance, he should have stuff like a (+1 or +2) magical axe (any type of axe, your choice), armor (probably either a breastplate, chain mail, or scale mail) and shield, keeping them stashed away in Lord Leoncourt's estate for more dire times (like predetermined combat), though wearing his helmet at all times. Maybe also give him a wineskin or such filled with some potent (and potentially disgusting) dwarven beverage. Not that all dwarven drinks would taste bad, folks. [:P]

4) As far as skills go, I'd say stuff like 'Knowledge (Dungeoneering)' and 'Profession (Jailor)' or 'Profession (Guard)' would work. Maybe a few points in Intimidate? Feats, as far as I can tell, should be more focused around his choice of weapon.

 

Anyways, I'm thinking I might as well get the easier ones out of the way so that this project can come to an end at last. I can't believe I've gotten this far. [:O]

And of course, like the best movies, video games, or web comics, all good things must come to an end.

VkmSpouge
#303 Posted : Tuesday, October 31, 2006 5:32:32 AM

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Gruffyn should definitely be sub-par on Charisma, no one can understand him, he's rather foul mouthed and reads Play Dwarf. 8 or 9 for Charisma.
Galuf the Dwarf
#304 Posted : Monday, November 20, 2006 11:12:47 AM

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Well, this is what I've got for Gruffyn at this point, after PMing Kayless.

 

Gruffyn Axebeard

Lawful Neutral Male Shield Dwarf (Middle Age) Fighter 4 (ECL: 4) [Medium Humanoid (Dwarf)]

Hit Dice: 4d10+12 (46 hp)

Initiative: +0

Speed: 20 feet

Armor Class: 15 (+5 armor), Touch 10, Flat-footed 10

Base Attack/Grapple: +4/+6

Attack: Battleaxe +6 melee (1d6+2)

Abilities:

15 Strength

10 Dexterity

17 Constitution

11 Intelligence

11 Wisdom

7 Charisma

Saving Throws: Fortitude +6, Reflex +1, Will +1

Special Attacks: N/A.

Special Qualities: Shield Dwarf traits.

Skills and feats: Crafting (Brewing) +2, Intimidate -1, Knowledge (Dungeoneering) +2, Profession (Jailor) +5; Cleave, Power Attack, Skill Focus (Profession [Jailor]), Weapon Focus (Battleaxe), Weapon Specialization (Battleaxe)

Challenge Rating: 2

Possessions: Battleaxe, steel helmet, steel chainmail, flask of moonshine, copy of Playdwarf

VkmSpouge
#305 Posted : Saturday, November 25, 2006 11:03:19 AM

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Seems to fit Gruffyn very well especially the Brewing the skill [:D]
Galuf the Dwarf
#306 Posted : Friday, July 27, 2007 8:10:40 AM

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Well, after graduating with my Associate's Degree in Liberal Arts & Sciences back in May and preparing to transfer to a new college, I thought I'd try to get one set of stats out of the way.

Anyways, you wanted him, so here he is!

Castor Isengrim (Medium Humanoid [Human])

Chaotic Good Male Tethyrian Human Rogue 5 (ECL: 5)

 

Hit Dice: 5d6+10 (50 hp)

 

Initiative: +2

 

Speed: 30 feet (6 squares)

 

Armor Class: 15 (+2 Dex, +1 Dodge, +2 armor), Touch 13, Flat-footed 15

 

Base Attack/Grapple: +3/+3

 

Attack: Rapier +6 melee (1d6+3/19-20/x2 plus 1 point of Constitution damage)

 

Abilities:

13 Strength

15 Dexterity

14 Constitution

13 Intelligence

9 Wisdom

8 Charisma

 

Saving Throws: Fortitude +3, Reflex +6, Will +0

 

Special Attacks: Sneak Attack 3d6, Touch attack for 1d6 Constitution (via Rapier of Puncturing)

 

Special Qualities: Evasion, Trapfinding, Trap Sense +1, Uncanny Dodge

 

Skills and Feats: Balance +7, Bluff +4, Climb +6, Disable Device +6, Escape Artist +7, Hide +7,  Jump +6, Move Silently +7, Open Lock +7, Perform (Sexual Prowess) +6 **, Profession (Janitor) +6, Sleight of Hand +7, Search +6, Swim +6, Tumble +7; Dodge, Mobility, Weapon Finesse

 

Equipment: Rapier of Puncturing, Masterwork leather armor, Thief’s Tools, ‘Durngrim’s Big Book of Shex’ (Gives Castor a +2 competence bonus to his ‘Perform (Sexual Prowess) checks**), rogue’s outfit

 

Challenge Rating: 9

VkmSpouge
#307 Posted : Sunday, July 29, 2007 10:17:04 AM

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You definitely got Wisdom and Charisma scores right [:D]
Galuf the Dwarf
#308 Posted : Monday, July 30, 2007 12:16:53 AM

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Well, that's music to my ears. :D
VkmSpouge
#309 Posted : Monday, July 30, 2007 8:51:50 AM

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I note that despite his +6 in sexual prowess Castor usually fails those rolls [:D]
Galuf the Dwarf
#310 Posted : Monday, October 15, 2007 5:53:42 PM

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Okay, here's 2 more stat sets for ya.

Thaddeus Leoncourt (Medium Humanoid [Human]) (ECL: 10)

Chaotic Neutral Male Tethyrian Human (Middle-Age) Aristocrat 10

Hit Dice: 10d8-10 (52 hp)

Initiative: +0

Speed: 30 feet

Armor Class: 10, Touch 10, Flat-Footed 10

Base Attack/Grapple: +7/+6

 

Attack: Unarmed Strike +6/+1 melee (1d3 nonlethal)

 

Abilities:

8 Strength

10 Dexterity

9 Constitution

11 Intelligence

9 Wisdom

14 Charisma

 

Saving Throws: Fortitude +2, Reflex 3, Will +8

 

Special Attacks: N/A

 

Special Qualities: N/A

 

Skills and Feats: Appraise +18, Forgery +6, Gather Information +11, Knowledge (Nobility and Royalty) +13, Knowledge (Sword Coast Local) +13, Profession (Merchant) +13; Cosmopolitan, Diligent, Skill Focus (Appraise), Skill Focus (Diplomacy)

 

Equipment: Noble’s outfit, Leoncourt signet ring. Thaddeus is a noble in Baldur’s Gate and holds more accumulated wealth in his estate than many characters. These items are what he always has on him.

 

CR: 5

 

And here's the other.

 

Lucia Isabella Antoinette Mondregan (Medium Humanoid [Elf]) (ECL: 5)

Neutral Evil Female Half-Moon Elf Aristocraft 1/Bard 4

Hit Dice: 1d8-1 plus 4d6-4 (20 hp)

Initiative: +1

Speed: 30 feet

Armor Class: 11, Touch 10, Flat-footed 10

Base Attack/Grapple: +3/+2

 

Attack: Masterwork dagger +3 melee (1d4-1 piercing, 19-20/x2) or +5 thrown (1d4 piercing, 19-20/x2, 10 foot increment)

 

Abilities:

8 Strength

12 Dexterity

9 Constitution

16 Intelligence

15 Wisdom

19 Charisma

 

Saving Throws: Fortitude +0, Reflex +5, Will +8

 

Special Attacks: Bardic Music (Countersong, fascinate, inspire courage +1, inspire competence)

 

Special Qualities: N/A

 

Skills and Feats: Bluff +12, Diplomacy +12, Forgery +11, Gather Information +12, Intimidate +12, Knowledge (Nobility and Royalty) +11, Knowledge (Sword Coast Local) +11, Perform (Act) +12; Cosmopolitan, Skill Focus (Bluff)

 

Bard Spells per Day: 0/Cantrips – 3, 1st – 3, 2nd - 1

Bard Spells Known: 0 – Daze, Lullaby, Message

1st – Cause Fear, Charm Person, Sleep

 

Possession: Noble’s Outfit, masterwork dagger, Mondregan signet ring. Lucia is a noble from Baldur’s Gate and may have access to more items than are on her person.

 

CR: 2 (As is; can vary)

Evil Princess Sarah Chlyallia
#311 Posted : Monday, October 15, 2007 10:15:13 PM

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I keep thinking he needs ranks in Ride cuz of Percy his ogre mount. [:P]
VkmSpouge
#312 Posted : Thursday, October 18, 2007 12:06:20 PM

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Nobles tend to do a lot of riding. I guess in this case though that Handle Animal wouldn't really help with Percy.
Onstill
#313 Posted : Monday, January 28, 2008 9:19:34 AM
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One thing I noted going thru all the characters is Lupus.... I love off beat chars like this and have run a number of 3.5 campaigns making stuff like this.  The big thing that made me want to tackle this was that animals cant really get unarmed strike however you can add focus to their natural weapons so I adjusted for that.  It seemed right to give him Paw paw bite instead of claw claw... fun play on words that works.  Also upgraded the Fiendish template using the new HD from Fighter and updated Skills.  This results in a damage dealing furball that is mean enough to give its CR truth.  Also his pant stealing abilities have been augmented.  Let me know what you guys think.

[quote user="Galuf the Dwarf"]

Lepus

Chaotic Evil Male Awakened Fiendish Rabbit Fighter 8

Tiny Magical Beast (Augmented Animal, Native)

Hit Dice: 2d8 plus 8d10 (50 hp) (ECL: 12)

Initiative: +3

Speed: 10 feet (2 squares), Burrow 10 feet

Armor Class: 15 (+2 size, +3 dexterity), Touch 15, Flat-footed 12

Base Attack/Grapple: +8/+2

Attack: Bite +11 melee (1d6+4 piercing) and 2 Paws +9/+9 melee (1d3+3 bludgeoning)

Abilities:

14 Strength

16 Dexterity

10 Constitution

14 Intelligence

12 Wisdom

14 Charisma

Special Attacks: Smite Good 1/day (+10 damage to a target on next attack when this ability is declared)

Special Qualities: Darkvision out to 60 feet, Damage Reduction 5/magic, Resistance to Cold 10 and Fire 10, Spell Resistance 15

Skills and Feats: (Ranks) Intimidate +8, Listen +8, Sleight of Hand(crossclass) +6, Hide +8; Multiattack, Improved Natural Attack(Bite), Weapon Focus (Bite), Weapon Specialization (Bite), Weapon Focus (Paw) Improved Natural Attack(Paw), Weapon Specialization (Paw),  Deft Paws

Possessions: None, although he tends to steal people's pants due to an unusual pants fetish.

Deft Paws: Lack of opposable thumbs dont stop this bunny.  This feat gives Lupus +3 to Sleight of Hand checks.

Challenge Rating: 10

[/quote]

 

VkmSpouge
#314 Posted : Wednesday, February 06, 2008 9:52:55 AM

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Now this is on heck of a title "Chaotic Evil Male Awakened Fiendish Rabbit Fighter 8"
Lepus looks quite formidable.
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