(( Since Sai's not here and I was there at that thread from the very first post, lemme show ya how things actually work:
Environment: Originally, it was indoors, with a pool in the middle and a second story (I know 'cause I went up there once). This probably works anyway, but there were also rooms built on where some people stayed, Zeph and Zephie included. I think they used their rooms the most out of anyone.

Potions:
[quote]Potions are stored in Standard Potion Bottles (SPB) unless otherwise stated. a SPB holds two metric cups, or four standard doses.
One standard dose (half a cup) causes the person who drank the potion (henceforth: victim) to enjoy (or maybe not) the effects until s/he has posted twenty more times within the thread.
Increased dosage ups the intensity of the effect, unless that is inappropriate, in which case it increases the duration by the rate of 50% per additional dose i.e a double dose stands for 30 posts.
'Splashed' potions are count their dosage as half of the quantity that touches skin.[/quote]
Nope. Regardless of dosage, the potion lasts for at least twenty posts, no exceptions. And that's TOTAL posts, not just your posts, so that means that other people's post DO count towards your limit. Otherwise, some people will have a very long time getting their potions to wear off. (Sorry for skipping that detail, Ogremindes. :x) Sometimes, people disregarded the limit and held the effects longer, just 'cause they liked it. Usually they went away, though. Also, potions just came in whatever containers they came in; what they were being held in was irrelevant. Some people even mixed them.
HOWEVER, there is one potion whose effect never goes away: Doppelganger v.3. Doppelganger version 2 creates an equal copy of you, just of the opposite gender. This is how Zephie was born. Unfortunately, the effect's only temporary (though for how long is uncertain), and so the permament-effect Doppelganger v.3 potion was created.
That was the ONLY exception. They were all kept this way probably so it'd be somewhat simple to understand (all those dosaging sizes will get confusing) yet still diverse and fun.
[quote](Animal) Transform Potion
Each potion is for a specific animal.
A standard dose causes the victim to assume a 'normal' anthropomorphic form of the animal in question. Varying the dose changes the magnitude of the effect. A double dose causes a full animal transformation.[/quote]
• The one I know causes the "victim" to transform into a random animal, half-animal or not, and irregardless of dosage. The effect's simply random. 'Course, there might've been specific animal potions, and it's certainly not against the rules...though the dosages thing is again innaccurate.
[quote]Shrinking Potion 1 (Shrink Soda)
The victim is shrunk to the size of an action figure.
This potion is unusual because it has no effect splashed, and has the same magnitude and duration at all dosage levels.[/quote]
• Even splashed, it still worked. That was the thing: effects were at full on every potion regardless of how much was used. :p
[quote]Shrinking Potion 2
The victim is shrunk to a half of normal size in each direction on a standard dose.
Varying the dosage proportionally changes the magnitude of effect.[/quote]
• Just...za? ?.?
[quote]Potions cannot be negated save by waiting for it to wear off. If a potion would contradict one already in effect, it either has no effect (if it was splashed) or causes the victim to throw it up (without effecting prior potions) and still has no other effect.
Random Potions:
When the victim drinks a potion without specifying what it's effect is, one of the following posters can (and should) decide what the effect is. [/quote]
True dat, true dat. ))
And finally, with the Potion Party restored...Zephie sits in her room, reading some book, while Zephir goes to the bar for breakfast.
(( EDIT: Oh, I hate the loss of BB Code...meh, you get the idea. :-/ ))