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What are your favourite D&D classes?

Last post 01-27-2007, 7:01 PM by Prustan. 106 replies.
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  •  4/10/2006 6:43:06 PM 774029 in reply to 773999

    Re: What are your favourite D&D classes?

    Halfling maybe?

    Scratchit: But he's a cripple!
    Blackadder: He's not a cripple, Mrs Scratchit. Occasionally saying "Phew! My leg hurts!" when he remembers to wouldn't fool Baldrick!

  •  4/11/2006 12:41:20 AM 774089 in reply to 774029

    Re: What are your favourite D&D classes?

    I am a fan of the short size but you know... they are a bit to small.
  •  4/11/2006 7:10:30 AM 774124 in reply to 774089

    Re: What are your favourite D&D classes?

    You sir are a freaking tree hugging elf lover, right?
    H-here, b-bunny, bunny, bunny...


  •  4/11/2006 8:35:10 AM 774140 in reply to 774124

    Re: What are your favourite D&D classes?

    Mine are:

    1.- Human

    2.- Dwarf

    3.- Lizardmen

    4.- Half-elf

    5.- Shifter ('though i've never played with one)


    naruto
    Which Naruto Character Are You?
    Test by naruto - kun.com
  •  4/11/2006 1:08:32 PM 774153 in reply to 774140

    Re: What are your favourite D&D classes?

    1. Elves of all breeds
    2. Halflings
    3. Humen
    4. Half-orcs (those dummies brings out quite a few laughs, also, they are cool as berserkers or such)
    5. Dwarves

    BORK!
  •  4/11/2006 3:11:41 PM 774176 in reply to 774124

    Re: What are your favourite D&D classes?

    Jwmblade:
    You sir are a freaking tree hugging elf lover, right?


    God no, they are to snooty and stuck up; part of the reason they love trees so much is they're part tree, or rather they have a sizeable part of up jammed up their arses.

  •  4/11/2006 3:42:42 PM 774179 in reply to 774176

    Re: What are your favourite D&D classes?

    Of course, I know what your favourite race is - Dwarf Smile [:)]

    They're shorter than humans but taller than halflings. Cuter than goblins or ogres yet less tree-huggy than elves. Smarter than half-orcs. Perfect.


    Nihil est ab omni partum beatum.
    (Nothing is an unmixed blessing)
  •  4/11/2006 6:09:48 PM 774211 in reply to 774179

    Re: What are your favourite D&D classes?

    Plus the women have got lovely long beards Wink [;)]

    Scratchit: But he's a cripple!
    Blackadder: He's not a cripple, Mrs Scratchit. Occasionally saying "Phew! My leg hurts!" when he remembers to wouldn't fool Baldrick!

  •  4/12/2006 1:54:46 AM 774257 in reply to 774211

    Re: What are your favourite D&D classes?

    Morrigan had me going there until Vkm piped in with the beards... plus, dwarves don't tend to take a joke very well. If only there was a dwarf like race, a race with a love for practical jokes, the fine intricacies for machines and magic alike, and whose women didn't look exactly like the men...

  •  4/12/2006 5:08:57 AM 774269 in reply to 774257

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    • Posts 48

    Re: What are your favourite D&D classes?

    Actually since 3.0 or at the very least 3.5 dwarven women doesn't have beards. If you doubt this just check the Races of Stone sourcebook.
    "Magic is a power not to be trifled with.
    If not taken seriously, it can have dire consequences."
    --Mestilon, the one-eyed, one-armed,
    three-fingered mage of maldor.
  •  4/12/2006 6:23:30 AM 774274 in reply to 774269

    Re: What are your favourite D&D classes?

    My favourite race is Elves. They're delicious sauteed in butter. Wink [;)]

     


    'Any sufficiently advanced technology is indistinguishable from magic.' - Arthur C. Clarke.
    'Any technology distinguishable from magic is insufficiently advanced.' - Gregory Benford.

  •  4/12/2006 7:09:59 AM 774286 in reply to 774269

    Re: What are your favourite D&D classes?

    Reslain:
    Actually since 3.0 or at the very least 3.5 dwarven women doesn't have beards. If you doubt this just check the Races of Stone sourcebook.

     

    Well that sounds very undwarven if you ask me. What the heck are you supposed to hang on to during Shex.


    H-here, b-bunny, bunny, bunny...


  •  4/12/2006 8:21:48 AM 774290 in reply to 774286

    Re: What are your favourite D&D classes?

    Jwmblade:

    Reslain:
    Actually since 3.0 or at the very least 3.5 dwarven women doesn't have beards. If you doubt this just check the Races of Stone sourcebook.

     

    Well that sounds very undwarven if you ask me. What the heck are you supposed to hang on to during Shex.

    Well, many appear to favour long braids which they grow down the sides of their heads... much like handles, really. Just look at the picture of the female Dwarf in the Races section of the 3.5 PHB...


    'Any sufficiently advanced technology is indistinguishable from magic.' - Arthur C. Clarke.
    'Any technology distinguishable from magic is insufficiently advanced.' - Gregory Benford.

  •  4/12/2006 11:31:30 AM 774304 in reply to 774290

    Re: What are your favourite D&D classes?

    The book may say they don't have beards but the book is wrong, it is a book of lies! I will not accept a beardless dwarf of any sex, that's how they've been all these years and that's how they'll stay damnit!
  •  4/12/2006 11:43:24 AM 774307 in reply to 774290

    Re: What are your favourite D&D classes?

    Time for me to sound in on this particular subject.  And since I've seena couple of people doing a top 5 list, I shall do the same. (These are in particular order, as I like them all equally.)

    First are my favorite classes:

    1. Monk [Player's Handbook] - Because I like a character that I don't need to worry about buying weapons for (for one).  Also becuase of one prestige class (drunken master), or a particular feat (Vow of Poverty), the monk becomes a nigh unstoppable, and unpredictable opponent.

    2. Ninja[Complete Adventurer] - Sure, being a rogue can be cool, what with all the sneak attacking and skill use and all.  But to be able to disappear in front of someone (at least the way they see it), and then appear behind them and get all that bonus damage dice to boot, way cool.  Plus, who wouldn't love being able to simply run up walls.

    3. Druid [Player's Handbook] - For numerous reasons.  I like the animal companion feature, because a pet dire wolf that attacks on command is cool.  The shapeshifting abilities, because turning into a dire wolf, and then tag-teaming enemies wolf pack style is even cooler.  And finally the nature-themed spell lists, because anchoring enemies in place, and then tearing the living S#!& out of them with your pet dire wolf, while in dire wolf form is just freaking awesome.

    4. Fighter [Player's Handbook] - For when you absolutely, postively need something dead, look no furthur.  The ultimate in comabt customization, and beautifully flexible.

    5. Warmage [Complete Arcane] - The true combat magic caster.  They throw the number of spells that a sorcerer can, but with a lot more options (though limited to combat-based spells only).  On top of that, part of class involves learning to cast in armor (first light, then medium) without incurring a fail chance.  Coupled with the Battle Caster feat (increases armor weight class you can use without interference to spells), you can be a mithril full plate wearin', fireball throwin', take-no-shite kinda person.

    In case it isn't too obvious from my above choices, I'm not the kind of guy to sit in the back.

    Choosing a favored race is even more difficult, since there are soooooo many of them.  But for the sake of the thread, I'll try (although, I was only able to think of four).

    1. Whisper Gnomes [Races of Stone] - When someone thinks about the best race for a rogue, they might say halfling.  I know I used to.  Used to being the opperative phrase.  After I found Whisper Gnomes, I'll probably never look back.  With bonuses to Dex and Con, they're nimble and rugged (and a penalty to Str and Cha is easily compensated for).  Throw in a +4 racial bonus to both hide and move silently, and you've got a rogue ready for action (for those scratching their chins, wondering about the math, these small guys would have a +12 to hide[+4 size +4 racial +4 ranks] before you even threw in their Dexterity adjustment).

    2. Humans [Player's Handbook] - The ever flexible, ever adaptable human is a good choice for any class (especially with their multiclassing benefits).  The extra feat will get you off to a good start, and the extra skill point can keep you just ahead in skill use than many other races.  Beyond their multi-usefulness, there really isn't much to say about this most basic of races.

    3. Wood Elves [Forgotten Realms Campaign Setting] - Wood elves share much in common with their common kin (known as Moon Elves in the Forgotten Realms), but they also offer a different approach to elf-dom than most are probably used to seeing.  They have racial bonuses to Str and Dex, and no penalty to Con, making them quite at home in the frontline unlike many of their frailer cousins.  Although they do take penalties to their Int, Wis, and Cha to balance this out.  What you end up with is an elf not predisposed to magic, diplomacy, or stealth dependent.  You have an elf that leans more towards things like rangers, fighters, and even barbarians (beware the raging elf!).

    4. Raptoran [Races of the Wild] -  Imagine being able to glide a little at first, then as you level, your ability to fly becomes greater and greater.  Throw in a prediliction towards aerail combat, and you've got the Raptoran.  The Raptoran do quite well on the ground, but really shine once in the air.  You could have awarrior who specializes in the racial 'footbow', snipes at enemies from the air.  Or you could have a sorcerer, or cleric(the raptoran preferred class), who stays aloft while casting offensive and defensive spells witha clear view of  the battle field.

     

    Well I'm all typed out.  Make what you will of all this.


    "Apparently getting your ass kicked is now part of a complete breakfast." - Roy Greenhilt, Order Of The Stick


    - An Answerer of questions, and Questioner of answers.
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