Comics, Art, and Fun!
Welcome to WCN Sign in | Join | Help
in
Home Top WebComics Blogs Forums Photos Links Downloads

The Do's and Don'ts of Webcomics

Last post 06-20-2008, 6:35 AM by Joe Chiappetta. 100 replies.
Page 6 of 7 (101 items)   « First ... < Previous 3 4 5 6 7 Next >
Sort Posts: Previous Next
  •  1/18/2006 11:29:27 AM 765742 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    Thanks
    That is a really good list to go by.
    But could a drama comic have a little comedy in it.
    my comic
    http://www.brokentwig.com
  •  1/18/2006 3:17:41 PM 765760 in reply to 501321

    • AQueen is not online. Last active: 07-13-2008, 5:13 PM AQueen
    • Top 500 Contributor
    • Joined on 10-25-2005
    • And no, I have never worn anything pink in my life
    • Posts 133

    Re: The Do's and Don'ts of Webcomics

    DarkBlade25 - Could a drama comic have a little comedy in it? Absolutely. It's a great device for relieving tension, make characters more endearing, and keeping a drama from turning into a William Shatner "O.. MY... GOD!!" fest or a teenybopper angst binge. Just like your bright colors are more vivid contrasted against dark ones, your dark emotions are more vivid contrasted against light ones.

    Guru of the blend: Joss Whedon.

    Now mind you, when done poorly, it can be so bad it will give you a nosebleed, but overload on drama will do that too. Go fer the blend!!
  •  1/24/2006 10:07:56 PM 766255 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    I have not yet gotten to read this entire thread, but here is my contribution. A good story can often carry mediocre or even bad artwork. However good artwork can rarely carry a crappy story.

    Jeff Coney

    www.hedgehoggames.com

  •  1/25/2006 4:32:49 PM 766304 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    Good wisdom jaconey.
  •  3/4/2006 12:49:21 AM 769245 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    on the other hand a crappy story can carry a 12 pound monkey.

    *hopes Jellocube will say i'm wise*

    I've experienced more nosebleeding comic blends than ones that actually work, so I would suggest either SLOWLY blending in unfamiliar aspects (like comedy into a dramatic comic) or just never doing it. Think of the children.
    404 Error
    a webcomic for beautiful people
  •  4/6/2006 6:19:36 AM 773341 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    You know what I find the single biggest annoyance with webcomics?  Having to waste time finding them. When I open a website to read a comic I don't want to see advertising, I don't want to see some opinion piece by the creator, and I don't want to see some fancy graphics.  I want to see the comic.  All the rest is fine as dessert but the comic is the main course.

    Look at it this way: your average webcomic takes, what, 5 seconds to read?  If I have to spend longer than that paging down or following links to find it then I'm probably not coming back.  Even worse for archives.  If you have one of those clever button displays that allow you to page through the archives but it resets the page so the comic is off the edge of the screen, don't expect to hold my attention.
  •  4/13/2006 6:50:04 PM 774531 in reply to 773341

    Re: The Do's and Don'ts of Webcomics

    Smile [:)]Whoa, you need to go to www.vgcats.com. If you like funny comics, and don't mind a few(actullay alot) of cuss words, then that's the place. Their comics are hilarious, and some I don't really get...
    Gotta get this monkey off my back. Hey! Get off! *monkey screeching*
  •  4/22/2006 1:38:55 AM 775286 in reply to 766255

    Re: The Do's and Don'ts of Webcomics

    jaconey:
    However good artwork can rarely carry a crappy story.


    Oh yeah?

    Applegeeks.
  •  4/22/2006 12:38:18 PM 775324 in reply to 775286

    Re: The Do's and Don'ts of Webcomics

    On the drama/comedy thing... I think consistancy is more important for the characters attitude and personalities than the mood of the story. Because you can follow the same characters from good times to to tough times to almost certain death and back to better times if the characters are steady or if any changes in them are gradual, but I'd be grouchy with a story where things were consistantly dark or consistantly humerous, but the characters reactions were inconsistant.

    Thunt does a good job mixing comedy and seriousness with Goblins, I think.


    I swear, now you're just doing it to piss me off.
  •  4/26/2006 10:09:00 AM 775745 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    What's the !@&# is wrong with cursing indiscriminately in your comic?
  •  4/30/2006 5:54:25 PM 776270 in reply to 501321

    Don't get ahead of yourself

    My advice is "Don't get ahead of yourself."  Arguing about marketing and webcomics is mostly a waste of time, because so few webcomics are to the point where they could do well with it.  Focus on having a good webcomic first.  Don't focus on having a webcomic that could some day make you money.  Because it should be common sense that a crappy web comic is not ever going to make money.  Except 8-bit (sorry, couldn't resist.... hate sprite comics).

    Also, if you want to have a good webcomic, you should find one that you like, or that you know many people like, and use them as a model for your own comic.  Do not copy their content, of course, or even their style, but the best way to learn how to do something successfully is to follow the example of those who already do it successfully.  Layout, navigation, cast page setup, etc. are all things that make a webcomic great, and all things that can be modeled after sites that already have a terrific setup.

    Lastly, all of this talk about webcomics that earn money has appallingly left out Girl Genius, By Phil and Kaja Foglio.  What's with that?  They have a regular readership of about 150,000 people, and make their living from their comic(s).  Why?  Good art, good story, smart business plan.  They are certainly good role models for those who wish to have a successful webcomic for fun or profit.

  •  5/10/2006 9:48:51 AM 777207 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    Thanks for the info... a good post/article for sure, especially for those of us who are just starting out with our first webcomics.

    For me, the writing is the difficult part... and trying to figure out just what that niche really is. So, right now at least, it's about process... learning by doing. As I do more and more, I start to figure out just what kind of comic is really inside of this skull.

    Thanks,

    Steam

    Monster Machine webcomic


    STEAM
    www.monstermachine.net
    www.steamcrow.com
  •  9/23/2006 10:19:15 AM 787351 in reply to 501321

    Re: The Do's and Don'ts of Webcomics

    Wow, this is a really great thread all together. From the list in the beginning to some of really well thought arguements in the middle. Very insightful stuff, though I'm about 2 years too late to get in on any of it.

    Coffee Time Comics
    I'd prefer not to. - Bartleby, the Scrivener

    Coffee Time Comics
  •  10/18/2006 5:59:41 AM 788712 in reply to 787351

    Re: The Do's and Don'ts of Webcomics

    Thanks for the sage advice. I think I've been following most of them. I did forget to have NEXT and PREVIOUS buttons but have since fixed that. 280 pages to correct! The other one I may not be doing well is focusing on one genre. CHUCK the Penguin is a general strip for all fans of sf/f/h/gaming/mystery so I am hoping for a large fan base, but it may just be unfocused instead. Unlike many webtoonists my cartoon is part of alarger site. RAGE m a c h i n e Books is really the focal point, with the web cartoon as a fun side thing. The site has 100,000 visitors a month but I'd love to see that go up. Perhaps with Chuck's help. GW
  •  12/12/2006 12:39:01 AM 793088 in reply to 501321

    • sierraredd is not online. Last active: 12-04-2008, 5:27 PM sierraredd
    • Not Ranked
    • Joined on 12-12-2006
    • Fairview, the place of preferential existance.
    • Posts 3

    Re: The Do's and Don'ts of Webcomics

    Making money on comics is the goal. making a lot of money would be garfield. I know that it won't come easy or that instant success is right there, i was suprised to see how many cartoonist are out there and that the web is the most likely place for them to be seen.

    The do's and don'ts are a good guide. It's always nice to see experiance outhere.
    "Imagination Is The Preferred Reality"
Page 6 of 7 (101 items)   « First ... < Previous 3 4 5 6 7 Next >
View as RSS news feed in XML
Powered by Community Server (Personal Edition), by Telligent Systems