Wednesday, March 29, 2006 10:37 AM
by
ArtMonkey
See what I mean?
Ok, well, this is like my second blog entry and it
looks like it has been just over a year since my last one. Tune
in next year for the follow up! :)
For some reason, I suck at journaling in general. You should have
seen my old high school "enforced" journal entries. Stream of
consciousness crap and the occasional little story. The teachers
didn't like it, but they just didn't seem to understand that I simply
don't work that way. I don't have opinions on things and I don't
dwell in pools of angst over the events of my life, assuming I even
notice them as "events" to begin with. Yes, I can have an
opinion, but it only springs into being when it is needed and might be
different on a different day. My opinions don't sit under a heat
lamp, they're made fresh to order.
Plus it's hard to write about things that I don't find interesting,
which is most stuff. Well, rather, everything is interesting
once, but after I've explored it, I'm done. I can't read the same
novel twice, for instance. Once I've experienced it, I get
nothing from experiencing it again...
The same thing that keeps me from journaling keeps me from holding
conversations. I've basically got nothing to say to
anybody. I can respond to questions and maybe even elaborate on
them, but if I don't keep getting prompted the conversation will
die. My wife often accuses me of being "argumentative".
Well, sort of. The problem is that, for one, I don't hold any
strong opinions, so I'm always on the "other side" of whatever crazy
opinion anyone might have. If everybody is left or right, and I'm
in the middle, then I'm to the right or left of everybody, so to
speak. The other thing is, since I don't have anything to say,
all I can really do is debate a point. I generally don't have any
emotional investment in "my side" of the argument. If I'm proven
wrong, well then, the conversation is over just as much as if I'm
proven right. It was just something to do.
Even this blog is just a dull rehashing of things I've said on the
subject before. Honestly, I bore myself, why would I want to
inflict that on other people?
Anyway. What am I doing?
Morrowind:
I've stopped playing Morrowind for some time now. The "main"
quest was delayed for "several moons". Without any pressing
goals, I wandered around a bit and then quit. Just as I don't
like "hunting wandering monsters" I don't especially feel compelled to
"hunt for wandering quests". Oh well. However, that leads
me to...
Oblivion:
It's a pretty cool game. I'm looking to upgrade my system to take
advantage of its shininess. Even with everything on low, though,
it's a nice looking game and it's fun to play. It's very
flexible. After the first few "main story" quests, I wandered off
to explore the world and get into some trouble. I accidentally
picked up a few quests, and I'm working to clear those out, before
returning to the main story, but the main quest is beginning to loom
over me and I may have to do a little more of it before clearing out
the quests I have on the side.
Apparently, the encounters and rewards in Oblivion are scaled to your
character's level. This is good as it keeps the game
appropriately challenging and is pretty much what any good GM does in a
pen and paper game, but I find that I feel just a little bothered by
it. Basically, I could persue the main quest from start to finish
right now. Or I could roam the countryside gaining levels only to
return to the main story and find that it is now... just as
"challenging" as before. *shrug* It's still a good way of
doing it, but I kind of wish I hadn't been told about it. Of
course with all of this Oblivion playing, I've fallen behind a bit in...
Dungeons & Dragons Online:
It's a great game. It's simple, really, but it's fun and fun to
play with friends. It captures the root of the Dungeons &
Dragons experience which is what is really important. Sure,
there's no "crafting" but other than making magic items for personal or
party use, who really plays D&D to make and sell stuff?
Nobody. Well, almost nobody. Can't account for every weirdo
out there. Leveling is "slowish" but they break it up into little
"sub-levels" which keeps things interesting.
Las Vegas:
I'm going to Vegas next month for work. That ought to be fun... I haven't seen my friends there in a while.
Scientology:
So, I caught the recent South Park where Chef dies. It seemed
vindictive and petty and I didn't really enjoy it. Not to say
that Scientologists aren't messed up, just that the level of violence
in Chef's death, and the attention to datail, were disturbing.
Looking for meaning and direction in life, I recently read a book on
Scientology. It started out good, and I was willing to suspend
disbelief on a couple of elements in an attempt to benefit from what it
had to say, but then it got all crazy and pretty much asked for my
credit card number. The book I read, for instance, decried
psychology as worthless since it refused to see the benefit of a system
that would allow people to heal themselves of psychological
problems. It said that the psychological community didn't want to
give up its monopoly where only the "specially trained" can help with
mental/spiritual ills. It then goes on to talk about its special
"soul-o-meter" device, which is absolutely necessary to spiritual
healing but (get this) can only be "interepretted" by a specially
trained Scientologist. I couldn't get past that
unfortunately. The rest of the book was practically a catalogue
for classes, tapes, books and a variety of other tools and courses to
help one advance spiritually. Notably these things were not
free. Now I understand that nothing in life is free, but if it's
so great and they are so interested in helping the world, why isn't it
free on the internet? A couple of decent donations from the stars
who like this "religion" could host a nice website and even pay some
people to create and maintain it. I didn't even get to any of the
ridiculous "sci-fi" crap that I hear about. Silly or not, a scam
is a scam. It's too bad, too, because the first chapter of the
book seemed very insightful. Scientology may even be the route to
happiness, but I'm not going to support a corrupt system that attempts
to bilk the populace as it doles out "wisdom". Bah!
Fading Suns:
I really like this sci-fi/fantasy RPG setting, but the original rules I
find to be somewhat lacking. They're supposed to be working on a
3rd edition, and I'm hoping it learns from the likes of d20, Shadowrun
4th Ed., and the new World of Darkness line (which one of the Fading
Suns creators collaborated on). Until then, however, I'm stuck
with no good system. The original is functional, but clunky and
weird math-wise. The d20 version is also doable, but it wasn't
given enough thought. It's like they just put a Fading Suns
veneer over the standard D&D 3.0 (another issue, since were doing
3.5 now) rules, even going so far as to come up with a psychic
"Beastfriend" class. Basically, they needed something to fill the
"Druid" slot. Yuck. Still, I'm really starting to feel the
need to get out of the house, and I think I'd like to run a Fading Suns
game. Along comes True20. It's a very flexible "lite" d20
variant and so far, in my conversions, it seems like it's really going
to fit the bill. Once I get the rules conversions done, I've got
to come up with a campaign. So far, I'm thinking of keeping it on
Pandemonium, based out of the Hub. The trick will be keeping it
interesting and keeping the players in the "sandbox". I suppose
that with enough "unsolved mysteries" in the Hub I can keep them going
until I can get them invested in the city's politics and economy and
whatnot... That's the plan anyway. There will certainly be
trips to other parts of the planet, and maybe even the occasional
"in-system" space flight to one of the other planets nearby.
First thing's first though. I've got to finish the
conversion. I've got the races done and I'm working on equipment
now. Next is feats and then perhaps the trickiest part, the
supernatural powers. Wish me luck.
Ok, that's enough for me. See you next year. :P
"Seriously. Its like a trumpet testing facility in there. A trumpet testing facility built with walls of rotton meat and dead raccoons." - Kevin Allen Jr.
Though I think she just does it to spite me,
It's really begun to afright me.
For despite what I've read
Of the ways of the dead,
She appears in the day, not just nightly.